literatuur
Top 10 literatuur:
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Gamification By Design | Gabe Zichermann, Christopher Cunningham & Christopher Cunningham
Implementing Game Mechanics In Web And Mobile Apps
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The Gamification of Learning and Instruction | Karl M. Kapp
Game-Based Methods and Strategies for Training and Education
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Controversies Of A Quasi-Object | Chris Hoogeveen
Posthuman views on surveillance and gamification regarding the iPhone
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Die Verspielte Gesellschaft | Nora Stampfl
Gamification Oder Das Leben Im Zeitalter Des Computerspiels
- http://gamification.org/wiki/Gamification_Books
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Gamification Books: this section is for books directly related to Gamification.
1. Changing the Game | David Edery and Ethan Mollick
2. Fun Inc. "Why Gaming will dominate the 21st-Century | Tom Chatfiel | November 15, 2010
3. Game-based Marketing: Inspire customer loyalty through reward, challenges and contests | Gabe Zichermann en Joselin Linder | Maart 29, 2010
4. Game Frame: Using games as a strategy for succes | Aaron Dignan
5. Gamification by design: Implementing game-mechanics in wen and mobile apps | Gabe Zichemann en Christopher Cunningham
6. Reality is broken: Why games make us better and how they can change the world | Jane McGonigal | Januari 20, 2011
7. Rock, paper, scissors: Game theory in everyday life | Len Fisher | November 4, 2008
8. Total engagement: Using games and virtual worlds to change the way people work and businesses compete | Byron Reever en J. Leighton Read | November 2, 2009
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